A five-level pathway from first lines of code to AP-CSP equivalent — delivered at our centre in partnership with Code Combat. Computer Science fluency that ports straight into school and competitions.
Code Combat is a structured competency-based coding programme built around two parallel tracks — Computer Science fundamentals and Game Development — with an enhancement Competition Module for international tournaments and overseas immersion.
The pathway is designed so children can enter at the right level for their experience, then progress at their own pace through to advanced concepts that match first-year computer science at the college level.
Each level pairs a Computer Science track with a Game Development track, plus a Competition Module that adds international tournaments and overseas immersion programmes.
Basic syntax, algorithms, text coding. First shareable projects.
Fundamental syntax, functions, strings. Advanced game development. First independent projects.
Intermediate syntax, arithmetic coding, event data in games.
Complex syntax, arrays, object literals. Advanced game and web development concepts.
Function parameters, maths library operations, data structure, computation. CS 6 is equivalent to AP-CSP / IB 1st year CS.
Code is the language of how digital systems work. Children who code by primary age don't become professional engineers automatically — but they develop the kind of structured, decomposed thinking that powers strong Maths and Science performance, and they learn how to debug their own reasoning (which is a transferable skill for life).
The Code Combat pathway is built so children build real projects, not just lessons. By Level 4 most students have shipped multiple games. By Level 5 they're working at concepts that map to college-level CS — useful raw material for a DSA portfolio.
Drop us a message — we'll share the latest schedule and trial availability.